pub(crate) fn gradient_mask(
mag: &[f64],
mask: &[bool],
grid: &Grid,
percentage: f64,
) -> [Vec<f64>; 3]Expand description
gradient_mask.m (binary mode): 1 where |∇(iMag.*Mask)| is at or below a threshold, per
direction, over the whole volume. The threshold starts at 1% of max(iMag) and is scaled by
1.05 or 0.95 until the number of gradient components above it, over the number of voxels in
the mask, crosses percentage.