fn label_regions(
phase: &[f64],
mask: &[u8],
dims: (usize, usize, usize),
partitions: usize,
labelling: PreludeLabelling,
) -> (Vec<u32>, usize)Expand description
Partition the phase range, label the connected components of each partition, and hand every component across every partition a unique region id (§2.4).
With PreludeLabelling::Slices (or PreludeLabelling::Auto on a volume it resolves to
slices for) a component is connected within one slice of the third axis only (4-connected in-plane), so no region spans two slices; the merge is 3D either way.
Ids run partition by partition, and within a partition slice by slice.
Returns the per-voxel region map, NO_REGION where there is none, and the
number of regions created.