Expand description
Mesh utilities for BET
Functions§
- bet2_
vertex_ normals - bet2’s
Mpoint::local_normal: the sum of its triangles’Triangle::normal(),(v2 − v0) × (v1 − v0)(not normalised, so area-weighted), normalised. - build_
neighbor_ matrix - Build neighbor matrix for vectorized neighbor lookups
- compute_
mean_ edge_ length_ mm - Compute mean edge length for vertices already in mm coordinates
- self_
intersection_ heuristic - Compute self-intersection heuristic by comparing vertex distances between current and original mesh.
- vertex_
distance 🔒 - Compute distance between two vertices (already in mm)